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Perspectives

CGI portrait of Bangabandhu

Published Time: February 12, 2022, 12:37 pm

Updated Time: February 12, 2022 at 12:37 pm

Araf AmIn Ahone, Moderator at Digital Content Creators Originals/ Collected from Facebook

This is so far the toughest project I have ever done. I have been working on this for almost two months. On this journey, I learned a lot of things, discovered many ways of doing stuffs in 3D.
Sculpting was done in Zbrush, for retopology I used Blender, for texturing Maya and Blender. The total number of maps is 11( Base-colour, AO map, Specular, Roughness, Metalic, SSS map, SSS colour, Transmission, Cavity map, Normal, and Displacement). This model is fully rigged with body and facial rig. Rigging was done in Maya and Blender. At last, Blender was used for hair grooming and rendering. Finally, share this if you feel It’s worth.

Editor

Nayeemul Islam khan

9666401,09617175105

[email protected]

1327 Tejgaon Industrial Area (3rd Floor), Dhaka-1208